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Curriculum Guide

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Technologies

Year 10

Design & Technologies:
Students will develop an understanding of a range of materials, components, tools and equipment. The major focus for this course is designing projects with either timber and/or metal. Projects include construction of a timber parquetry clock as the initial skills task with the major design project being an outdoor entertainment theme. Major projects could include anything from wooden games to metal fire pits.

Digital Technologies:
Students continue to learn fundamental programming skills whilst designing a range of digital solutions and analysing simple compression of data. This includes new skills in web design and app development whilst continuing to develop existing knowledge of robotics. Students will also investigate emerging career pathways in cyber security, game development and artificial intelligence through working with local industries and universities.

Engineering:
This subject is the continuation for students pursuing a STEM pathway. Engineering will focus on the use of advanced technologies to manufacture their projects including 3D printing and laser cutting. Students also have the opportunity to work in groups and enter their projects into state and national competitions including VEX Robotics and Subs in Schools challenges.

Food Technologies:
Students focus on current and emerging technological advances in the food industry relating to the preparation and presentation of food. Students develop further understanding on how current food technologies can influence the nutritional value of food whilst also changing how it is prepared for a range of dietary requirements and commercial situations.

Food Technology incurs an additional subject levy. In 2024 the fee was $80 per semester but this may be subject to change in 2025.

Textiles:
Students develop practical skills and knowledge of the textiles industry. Students use a range of skills and production techniques including the use of sewing tools, machines and equipment to design and make a range of different textile items from fabric laptop sleeves to other fashion items of their choice.

Year 7 Technologies

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Year 8 Technologies

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Year 9 Design and Technologies

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Year 9 Engineering

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Year 9 Food and Textiles

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Year 9 Digital Technologies

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Year 10 Design and Technologies

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Year 10 Engineering

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Year 10 Fashion and Textiles

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Year 10 Food Technologies

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Year 10 Digital Technologies

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Stage 1 Technologies & Engineering

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Cert II: Electrotechnology

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Stage 1 Fashion and Textiles

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Stage 1 Food & Hospitality

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Stage 1 Digital Media

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Stage 1 Business Innovation

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Stage 2 Technologies & Engineering

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Stage 2 Fashion and Textiles

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Stage 2 Food and Hospitality

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Stage 2 Digital Media

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Stage 2 Business Innovation

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